It almost makes up for the inherently repetitive nature of Warriors-style combat, and it will be great to see Omega Force take what it has learned here and apply it to the Dynasty and Samurai games, which could definitely use some ways of mixing up their gameplay.
There are always a few things to do between battles, and upgrades roll out at a good pace, so you’re never overwhelmed by options. Read the full Fire Emblem Warriors reviewīetween upgrading camp facilities and tending to friendships, Three Hopes has a level of progression that many other musou lack. And while Fire Emblem Warriors makes poor use of the Fire Emblem universe’s story and history, we still get traces of the relationships between the characters that make it memorable. Even when I could barely tell what was going on on the crowded battlefield and my troops were a little too codependent, I enjoyed directing the action and jumping in to be part of the carnage.
The malleable quality of Fire Emblem’s weapons-triangle and pairing systems make them a natural fit for the hack n’ slash genre.